Rich media (graphics, video, audio, and so on) adds several dimensions to learning that can engage several different types of learners. Visual learners may understand a topic better if it's explained on video. An audio explanation can help students who miss the face-to-face lecture setting. In an online setting, which I develop for, a video by an instructor is often the only time they will hear the instructor's voice the entire semester. However, it's very possible that these bells and whistles can actually get in the way of good instruction. The text describes it thusly: "Rich media will benefit learners only to the extent that its capabilities are harnessed in ways that support human learning processes" (Page 310).
Resources
- Richmedia video series. These videos give a concise and engaging overview of what rich media is, and how it can be used in education. The series covers topics such as the sensory effects that media have, and ways it can be used effectively and wisely. It's worth noting that they make good use of rich media in explaining what it is.
- CustomizingThe University Experience with a Rich Media Delivery System. I'll state right off the bat that this video is created by Adobe, meaning it's geared toward people who use their software. Luckily for me, I have access to it through my job, but I realize that isn't necessarily the case for everybody. Now that that's out of the way, it provides a look at how this powerful software company is addressing the specific needs of educational institutions. For instance, it shows ideas for using Adobe Connect for synchronous course sessions, facilitating chat rooms, as well as a video archive students can view later. Other tips on things like closed captioning and making content accessible are very useful for any designer using rich media in a course.
Works Cited
Reiser, Robert V.; Dempsey, John V. (2011-03-14). Trends and Issues in Instructional Design and Technology (3rd Edition). Pearson HE, Inc.. Kindle Edition.
No comments:
Post a Comment